What Are Touch Math Numbers
Touch Math numbers are a specialised multisensory mathematics system where each numeral 1â9 is assigned a specific number of tactile 'touchpoints' corresponding to its value. Children touch and count the dots on each numeral as they compute, providing a physical, visual, and auditory counting scaffold that makes computation accessible to children who struggle with mental arithmetic.
The Touch Math system, developed by Janet Bullock in 1975, assigns touchpoints to numerals in positions that are intuitive to children. The numeral 3, for example, has three touchpoints at natural positions on the shape of the numeral. Children who struggle with abstract computation â including those with dyscalculia, ADHD, learning disabilities, or simply slow development of counting skills â often find Touch Math provides an accessible bridge to accurate computation.
How the System Works
In the Touch Math system, numerals 1â5 have single touchpoints (one dot per numeral), while numerals 6â9 have double touchpoints (small circles rather than dots, touched twice each). This means: 1 has one single point (touch 1 time), 2 has two single points (touch 2 times), 3 has three single points, 4 has four single points, 5 has five single points, 6 has three double points (touch each twice = 6 touches), 7 has three single and two double points = 7 touches, 8 has four double points = 8 touches, 9 has four single and one double point = 9 touches.
To add 4 + 3, a child starts at 4, touches the three touchpoints on the 3 while counting on: 5, 6, 7. The answer is 7. This counting-on strategy with physical touchpoints produces accurate computation without mental fact retrieval â ideal for students who are not yet ready for automatic fact recall.
Who Benefits Most
Touch Math is particularly effective for students with learning disabilities including dyscalculia, students with intellectual disabilities, students with ADHD who struggle with the sustained mental attention required for mental arithmetic, English language learners who are learning computation and language simultaneously, and any child who is significantly behind in computation accuracy despite adequate instruction.
Touch Math is not appropriate as a long-term strategy for typically developing students â it may slow the development of automatic fact recall if used beyond the point where direct counting strategies should have been replaced by derived fact strategies and automatic recall. The goal is always eventual transition to strategies that do not require physical counting.
Teaching the Points
Introduce touchpoints for numerals 1â5 first, ensuring mastery before introducing 6â9. Use physical cards with raised dots or stickers at the correct positions so children can genuinely feel the points. Practice tracing each numeral while touching and counting simultaneously â the multi-sensory combination is the mechanism of effectiveness.
Create a tactile learning mat where children trace numerals with their fingertips in sand, shaving cream, or textured materials while counting the touchpoints aloud. This kinesthetic-auditory-visual combination activates multiple memory systems simultaneously, strengthening encoding for children with processing difficulties.
Addition with Touch Math
For addition, children count on from the first addend using the touchpoints on the second addend. 6 + 4: start at 6, touch the four touchpoints on the 4 while counting â 7, 8, 9, 10. The answer is 10. This counting-on method requires only that children hold the starting number in memory â a significantly lower working memory demand than trying to retrieve the sum directly.
For larger sums requiring carrying, Touch Math provides a consistent procedural scaffold: use touchpoints to add each column, then carry if the sum exceeds 9. Children who struggle with column addition often succeed with Touch Math because each step is physically grounded.
Subtraction with Touch Math
For subtraction, children count backward from the minuend using the touchpoints on the subtrahend. 8 â 3: start at 8, touch the three points on the 3 while counting down â 7, 6, 5. The answer is 5.
Subtraction with Touch Math is particularly effective because it provides the counting-back scaffold that many children lack when attempting mental subtraction. The physical touchpoints prevent the common error of counting the starting number itself.
Moving Beyond Touch Math
The ultimate goal of Touch Math instruction is its own obsolescence. As children develop automatic fact recall through repeated practice, the touchpoints become unnecessary and should be faded. Students who have mastered their addition and subtraction facts should transition to mental strategies; those working on multiplication should move to derived fact strategies before relying on Touch Math for multiplication.
Our free Grade 1 and Grade 2 math games provide fact fluency practice that supports this transition â building the automatic recall that eventually makes counting strategies unnecessary.
â Key Takeaways
- Touch Math assigns tactile touchpoints to numerals 1â9 matching their values â a physical counting scaffold
- Numerals 1â5 use single touchpoints; 6â9 use double touchpoints (touched twice each)
- Touch Math is most effective for students with dyscalculia, learning disabilities, or ADHD
- The goal of Touch Math instruction is its own obsolescence â transition to automatic recall
- Kinesthetic-auditory-visual learning (tracing while counting aloud) is the most effective teaching approach